Peeling back layers of time: excerpts from ‘The Miller’s Cottage’

He said: “you get your eye in after a bit” trace wall lines, the culvert of Trub brook, kick up leaf litter roots, leaves and mycelium disrupts, unseen spores are dust motes on equipment  picked clean: the bones of the mill, the bones of the fence rainbows on the millpond, oil painting wrinkles on the water’s … More Peeling back layers of time: excerpts from ‘The Miller’s Cottage’

Rock, dale.

Fragments, Fault Lines: “Thought Shrapnel”* When you’re young you’re bombarded by: “what do you want to be when you grow up?”.  Aged ten, I was torn between a vet (All Creatures Great and Small the TV show that had multiple demographic appeal in the 1980s being a major influence here) and a geologist. It was the … More Rock, dale.

Python palaver perhaps I should have used JavaScript (or: trying to code without a clue / running before walking)

As part of my PhD thesis, I’m arguing that there are other ways of mapping Rochdale both collaboratively and creatively. One of the maps that I’m “making” is a text game map that tries to explore the more phenomenological side of Rochdale in a creative, and collaborative, way. This game works with the premise of … More Python palaver perhaps I should have used JavaScript (or: trying to code without a clue / running before walking)

Experiencing Rochdale with Pokémon GO

Having never owned a Nintendo GameBoy and going a few years without ready access to a television, I missed the Pokémon phenomenon the first time around. When the craze really kicked in I’d just finished university and was working in a bookshop. My knowledge of Pikachu and friends was from dealing out the blue and silver packets from behind the counter … More Experiencing Rochdale with Pokémon GO